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Spitting Cobra

Model I did a while ago for the video game Heavy Gear Assault.

Concept, skeleton and Art Direction by John Davidson.

High poly, low and bakes by me.
Texturing it's procedural inside the engine.

lowpoly_front

lowpoly_front

open_torso

open_torso

torso-head-crotch-shoulder-upperarm-lowerleg-upperleg

torso-head-crotch-shoulder-upperarm-lowerleg-upperleg

torso wires

torso wires