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Fran G Castiglioni
Fran G Castiglioni
S-3dArtist@GFC and Instructor
Valencia, Spain

Summary

Hi I'm a Spanish 3d artist, I'm a passionate about video games and special effects. I'm mostly interested in vehicles and hard surface modeling, for me every asset need to be believable and functional and there, is where I focus my artistic skills.

For my portfolio I want to show that I'm capable of pushing my own designs and meet them technically to get the better result possible.

Skills

3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingVehicle ModelingPBR TexturingPhysically Based RenderingEnvironment DesignTexture BakingTransport DesignProp ModelingTexturing

Software proficiency

ZBrush
ZBrush
Quixel Suite
Quixel Suite
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
xNormal
xNormal
3ds Max
3ds Max
CRYENGINE
CRYENGINE
Photoshop
Photoshop

Productions

    • Video Game
      Hell Let Loose
    • Year
      2021
    • Role
      Senior 3d Artist
    • Company
      Black Matter
    • Video Game
      Alien Fireteam Elite
    • Year
      2021
    • Role
      Senior 3d Artist
    • Company
      Ophion Studios
    • Video Game
      Sucide Squad
    • Year
      2020
    • Role
      3d Artist
    • Company
      Rocksteady
    • Video Game
      Heavy Gear Assault
    • Year
      2017
    • Role
      Hardsurface Artist
    • Company
      MekTek Studios
    • Video Game
      Days of War
    • Year
      2017
    • Role
      Vehicle Artist
    • Company
      Driven Arts
    • Video Game
      Last Year: The Nightmare
    • Year
      2017
    • Role
      Prop Artist
    • Company
      Elastic Games
    • Video Game
      Homefront: The Revolution
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Elite 3d

Experience

  • Senior 3d Artist at GOOD FUN CORPORATION
    March 2020 - Present

    I'm a 3d artist working in Hell Let Loose. We are a small team looking to do the best 3d graphics a small team is able to do.

  • Freelance 3d Artist at Unannounced title
    July 2019 - March 2020

    Worked in a unannounced game from Fox.

  • 3d Artist at Rocksteady
    London, United Kingdom
    October 2017 - May 2019

    As a 3d artist in Rocksteady I worked on gameplay assets that usually need movable parts or to be animated.

    I did assets from the concept to final stages. Always looking for something unique and with the best results in the industry standards.

    Also thanks to my previous experience in UE4, I do extra work on shaders and blueprints. Helping technical artists and programmers. These include: rigging and animation, prototypes of game play systems, optimized shader systems for libraries of objects and more.

  • Hardsurface Artist at Freelance
    Valencia, Spain
    March 2016 - September 2017

    I worked in a variety of projects, first and third person. Regular PC games and some VR.

    Mostly doing props and vehicles. Including integration on UE4.

  • Environment Artist at Elite 3d
    Valencia, Spain
    March 2015 - March 2016

    On site job working on different projects.

    Work on "Homefront: The Revolution" as environment artist.

    And on an unannounced Warner Montreal project.

  • Environment Artist at Freelance
    Valencia, Spain
    January 2015 - March 2015

    First Job at a video game.